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I am unable to drag pieces of the character as they suddenly stop near the middle of the screen. When I pick them up again, it does the same thing and seems to duplicate the item. I'd suggest looking in the programming forum for help with this.

The graphics are real nice, but I can't get past the 1st tutorial level monster. Can you guys check programming and rebalance please?

This isn't bad as a concept. You can move, jump, jump and bad guys and shoot a weapon. Not much else is here though. More content is needed. I'd suggest working on the character a bit more so he is clearly defined-- for example if you were to make him a shadow or silhouette would people be able to identify him? Also, a background will with interesting things to look at as well would be nice as you move from right to left-- a parallax background would work here as well. Keep up the good work! :)

Finally got around to play this and this is great! Very quirky, and fast paced! Good Job!

Love it!

This ain't bad~! Its simple and sweet and to the point... literally.

Not a bad game I did enjoy it!

gheedu responds:

thanks! It will only get better from here

Needs a health bar or tracker, but otherwise not bad!

Ignoring the start screens blatant use of AI art, this game seems pretty bland.

Artist, Godot game dev, and retired DJ. I also helped judge the Poetry slam and Treasure hunt events in 2024! PFP by @cherry-garnet

Age 35, Dude

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