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Yendor

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This is good-- I have some suggestion to make this shine:

1. Put vocals at the beginning before the first drop. This gets people attracted to listen to the rest of the song and;

2. After the lead, repeat the vocal after the snare buildup-- people will feel that release of energy when you hit the kicks.

Once you get the pattern figured out, DJs will love you for it. :)

Raylectro responds:

Dude, thank you for your feedback! All this is so clearly written and simple to do, I'll get to work on those bro

Not a bad track man! Good selection on the gravity snare/kick. :)

You two are crazy. Never change. :)

What magic hole did you find yourself in?

Interesting take. Beat may need a bit more processing. Keep up the good work.

Fuck yeah!

I've seen the game but never played it-- this is a nice piece that is definitely up there with old Brunderbrod games. :)

burningmagma responds:

Thanks a lot :)

Oh no. He's got the auto tune!

CasperTheRamKnight responds:

trve,,,

Aalasteir responds:

Let's hope it is just a phase.

You definitely out there. Nice little fusion of hip-hop/lofi/jazz.

Anjovi responds:

Absolutely! That's definitely my pocket. Thanks for dropping by Yendor!

Yeeesssss, perfect bouncy beat with heavenly synths!

Artist, Godot game dev, and retired DJ. I also helped judge the Poetry slam and Treasure hunt events in 2024! PFP by @cherry-garnet

Dude

Various

Joined on 3/4/22

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